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This was a really weird game, and I feel like I missed something completely but after I ran to the first base I still got attacked multiple times, so I just started trying to steal as many as I could.
This is exactly how I imagine Baseball in Hell would be.
Love those crazy weird I'm gonna say demons, no idea how you programmed those but amazing work.
Can you make a mac version of the game?
i'd love to, but i am without a mac at the moment.
This was fun. Reliving my childhood days. It's good to see I still suck at baseball.
This game was definitely different. In a good way!! I loved the mixture of a (well made) baseball game and a low-poly horror game. The sounds and atmosphere really give the feel of no hope. I've been addicted to the low-poly style and you did amazing with this. I loved the seemingly never ending aspect of it. (I didn't beat it so I'm still unsure if there is an ending or not lolol) I can't think of any improvements and if you made a game with a bunch of similar games to this one (maybe other low-poly horror scenarios mixed with different sports?) I would definitely spend money to play an arcade version with a game-selection screen type thingie. Thanks for making this!
Great video! Thanks so much for playing. There is an ending, but it is not easy to get to. I've been considering other Horror Sports mini-games since I had so much fun making this one... if I could find a novel twist for each one perhaps.
Great fun loved it a fun baseball mini game with horror elements
Awesome I'm glad you enjoyed it! Great video. You seemed to get the mechanics right away, which made me happy! Note that you can steal bases more often-- you don't always need to wait for the pitch!
Can't download cuz chrome sayed it a virus
My take on it - although I definitely was not expecting it to NOT be a Baseball diamond, I was running around for a while, confused out of my mind. lmao
I love this game! It's so stressful, intense and scary :p It scared me way too much <3 Here's my video :)
Man, thanks so much for playing! Loved the video. I've posted an updated build today with some minor tweaks. Hopefully some things are more clear. The enemies are a little more consistent, and the collision pushing you away while you go forward is fixed.